Multi-tasking was a challenging game as it involved to engaging users to interact with multiple elements within a given time. After brief research about the multiple games of this type. I wanted to create a game with the theme of a Hotel and Opera where I had complete independence to choose any task and frame it accordingly.
I want to keep the game as simple as possible with minimal interaction in making the user do multitask.
As per the client, they needed a 3-level game of Cognition topic - Multitasking. Having been discussing with the developer team I was able to understand the functionalities and the budget that they have been working on.